Phase 4 Hoenn route manual

Pokemon Ruby Sapphire Heat Badge Guide
Heat Badge Pokemon Ruby and Sapphire Heat Badge guide: Route 111, Fiery Path, Fallarbor, Meteor Falls, Mt. Chimney, Jagged Pass, Lavaridge, and Flannery counters.
Phase 4 Heat Badge Fiery Path, Fallarbor, Meteor Falls, Mt. Chimney, Flannery, and the desert. 04 / 10
Catch checklist
Obtainable Pokemon
New Pokemon you can realistically add during this phase of the original Pokemon Ruby and Pokemon Sapphire route.
#0322 Numel fireground Ruby & Sapphire Fiery Path / Jagged Pass Cave or mountain grass encounter
#0324 Torkoal fire Ruby & Sapphire Fiery Path Cave encounter
#0218 Slugma fire Ruby & Sapphire Fiery Path Cave encounter
#0066 Machop fighting Ruby & Sapphire Fiery Path / Jagged Pass Cave or mountain grass encounter
#0109 Koffing poison Ruby & Sapphire Fiery Path Cave encounter Common in Ruby, rare in Sapphire.
#0088 Grimer poison Ruby & Sapphire Fiery Path Cave encounter Common in Sapphire, rare in Ruby.
#0027 Sandshrew ground Ruby & Sapphire Route 113 / Route 111 Desert Ash grass or desert walking
#0327 Spinda normal Ruby & Sapphire Route 113 Ash grass encounter
#0227 Skarmory steel Ruby & Sapphire Route 113 Rare ash grass encounter
#0333 Swablu normal Ruby & Sapphire Route 114 / Route 115 Grass encounter
#0335 Zangoose normal Ruby only Route 114 Grass encounter
#0336 Seviper poison Sapphire only Route 114 Grass encounter
#0338 Solrock rockpsychic Ruby only Meteor Falls Cave encounter
#0337 Lunatone rockpsychic Sapphire only Meteor Falls Cave encounter
#0328 Trapinch ground Ruby & Sapphire Route 111 Desert Deep sand encounter
#0343 Baltoy groundpsychic Ruby & Sapphire Route 111 Desert Deep sand encounter
#0331 Cacnea grass Ruby & Sapphire Route 111 Desert Deep sand encounter
#0345 Lileep rockgrass Ruby & Sapphire Route 111 Desert Root Fossil revive in Rustboro
#0347 Anorith rockbug Ruby & Sapphire Route 111 Desert Claw Fossil revive in Rustboro Mauville to Lavaridge. This phase opens the northern half of Hoenn: Route 111, Fiery Path, Fallarbor, Meteor Falls, Mt. Chimney, Jagged Pass, Lavaridge Gym, and the desert cleanup after Flannery. This page uses the original GBA Ruby/Sapphire encounter and trainer data; Emerald and Omega Ruby/Alpha Sapphire changes are not folded in unless called out.
Pokemon Ruby and Sapphire optimal walkthrough
Mauville City -> Lavaridge Town Gym (Flannery).
High-Value Phase 4 Catches
Use these links if you are planning your team before Flannery or checking long-term Hoenn value.
Internal Planning Links
Building a team for this stretch? Compare every linked Pokemon in the Pokedex, check weaknesses in Team Analysis, roll a badge-legal squad in the Team Randomizer, or test numbers in the Stat Calculator.
Useful type pages for this badge: Water, Ground, Rock, and Fire.
Route Map
This phase looks like a loop. You go north from Mauville, bend west through Fallarbor, trigger Meteor Falls, then return to Mt. Chimney and descend into Lavaridge.
Phase Sections
This phase now works like the newer walkthroughs: keep this page as the phase index, then open each section page for the deeper route, boss, item, encounter, and cleanup details.
Leave Mauville north. Route 111 immediately introduces rocks that need Rock Smash and a desert you cannot enter yet because the sandstorm blocks your path.
Section 2 Route 112 And Fiery PathThe cable car is blocked the first time you arrive, so enter Fiery Path instead. Numel is one of the best catches here because Fire/Ground coverage helps later, especially against Steel types.
Section 3 Route 113 And Fallarbor TownRoute 113 is covered in volcanic ash. Get the Soot Sack from the Glass Workshop if you want to collect ash for flutes.
Section 4 Route 114 And Meteor FallsRoute 114 has useful encounters and the Fossil Maniac's house. Lotad or Seedot lines may show up depending on version and route, Swablu begins appearing around this part of the gam.
Section 5 Mt. ChimneyThe cable car is now open. Ride to Mt. Chimney, push through the grunts, and fight the leader at the machine.
Section 6 Jagged Pass And Lavaridge TownDescend Jagged Pass from Mt. Chimney. This route has trainers, Fire/Ground encounters, and a one-way feel until you can loop more freely.
Section 7 Gym Strategy - Flannery, The Fire LeaderFlannery uses Slugma Lv. 26, Slugma Lv. 26, and Torkoal Lv. 28. Her reward is the Heat Badge and TM50 Overheat.
Section 8 Desert CleanupAfter you beat Flannery, your rival gives you the Go-Goggles outside the Gym. This opens the Route 111 desert.
Section 9 Phase 4 Resources And ChecklistTeam Recommendations Role Best picks for Flannery Why it matters --- --- --- Water offense Marshtomp, Wingull/Pelipper, Tentacool Hits Slugma and Torkoal super effectively Ground o.
Section Planner
| Order | Section | What it covers |
|---|---|---|
| 1 | Route 111 And The Winstrates | Leave Mauville north. Route 111 immediately introduces rocks that need Rock Smash and a desert you cannot enter yet because the sandstorm blocks your path. |
| 2 | Route 112 And Fiery Path | The cable car is blocked the first time you arrive, so enter Fiery Path instead. Numel is one of the best catches here because Fire/Ground coverage helps later, especially against Steel types. |
| 3 | Route 113 And Fallarbor Town | Route 113 is covered in volcanic ash. Get the Soot Sack from the Glass Workshop if you want to collect ash for flutes. |
| 4 | Route 114 And Meteor Falls | Route 114 has useful encounters and the Fossil Maniac’s house. Lotad or Seedot lines may show up depending on version and route, Swablu begins appearing around this part of the gam. |
| 5 | Mt. Chimney | The cable car is now open. Ride to Mt. Chimney, push through the grunts, and fight the leader at the machine. |
| 6 | Jagged Pass And Lavaridge Town | Descend Jagged Pass from Mt. Chimney. This route has trainers, Fire/Ground encounters, and a one-way feel until you can loop more freely. |
| 7 | Gym Strategy - Flannery, The Fire Leader | Flannery uses Slugma Lv. 26, Slugma Lv. 26, and Torkoal Lv. 28. Her reward is the Heat Badge and TM50 Overheat. |
| 8 | Desert Cleanup | After you beat Flannery, your rival gives you the Go-Goggles outside the Gym. This opens the Route 111 desert. |
| 9 | Phase 4 Resources And Checklist | Team Recommendations Role Best picks for Flannery Why it matters --- --- --- Water offense Marshtomp, Wingull/Pelipper, Tentacool Hits Slugma and Torkoal super effectively Ground o. |
Phase Checklist
- Open each section page in order before treating this phase as complete.
- Use the route map above as the high-level path, then use section pages for the deeper tables and boss notes.
- Check the final resources and checklist section before advancing to the next phase.
Dex quick links