Emerald phase 10 walkthrough

Pokemon Emerald logo

Pokemon Emerald Phase 10 Post-Game + Battle Frontier Walkthrough

Pokemon Emerald Phase 10 Post-Game + Battle Frontier walkthrough with wild Pokemon, trainers, items, boss strategy, and route objectives.

By Damodar Sharma Updated June 18, 2026 Walkthrough
Pokemon Emerald logo. Pokemon Emerald Version box art.

Phase 10 of 10

S.S. Tidal, Battle Frontier, Frontier Brains, Steven, roaming Lati, and post-game dungeons.

TargetLv. 50+ RewardBattle Frontier Symbols + legendary cleanup Sections17
Official Pokemon Emerald artwork of Scott.
Scott
Official Pokemon Emerald artwork of Salon Maiden Anabel.
Salon Maiden Anabel
Official Pokemon Emerald artwork of Dome Ace Tucker.
Dome Ace Tucker
Official Pokemon Emerald artwork of Factory Head Noland.
Factory Head Noland
Official Pokemon Emerald artwork of Pike Queen Lucy.
Pike Queen Lucy
Official Pokemon Emerald artwork of Arena Tycoon Greta.
Arena Tycoon Greta
Official Pokemon Emerald artwork of Palace Maven Spenser.
Palace Maven Spenser
Official Pokemon Emerald artwork of Pyramid King Brandon.
Pyramid King Brandon
Official Pokemon Emerald artwork of Brendan.
Brendan
Official Pokemon Emerald artwork of May.
May
Official Pokemon Ruby and Sapphire artwork of Maxie.
Maxie
Official Pokemon Ruby and Sapphire artwork of Archie.
Archie
Official Pokemon Ruby and Sapphire artwork of Steven Stone.
Steven Stone

Phase Trainer Art

The key Emerald trainer portraits for this phase are cached locally and used as visual anchors for boss prep and story beats.

ManifestEmerald + Hoenn trainer assets Portraits13

Phase Route

01
Post-Game Unlocks and S.S. Tidal

Choose the roaming Lati color, board the S.S. Tidal, and open the Battle Frontier trip.

02
Battle Frontier Overview

Learn the seven facilities, level modes, BP economy, and Symbol targets before challenging Brains.

03
Battle Tower - Salon Maiden Anabel

Win Tower singles streaks to face Anabel for the Ability Symbols.

04
Battle Dome - Dome Ace Tucker

Win Dome tournaments and understand that Tucker lists three Pokemon but battles with the selected two.

05
Battle Factory - Factory Head Noland

Use rental knowledge and swaps to reach Noland, whose Brain party is randomly generated from Factory rental pools.

06
Battle Pike - Pike Queen Lucy

Clear Pike rooms and fight Lucy after the required room streaks.

07
Battle Arena - Arena Tycoon Greta

Win three-turn judged battles and prepare for Greta's Guts/status pressure.

08
Battle Palace - Palace Maven Spenser

Build around nature-controlled move choices before facing Spenser.

09
Battle Pyramid - Pyramid King Brandon

Survive item-limited Pyramid floors and face Brandon's legendary teams.

10
Artisan Cave

Explore the Battle Frontier cave and catch Smeargle.

11
Desert Underpass and Fossil Recovery

After the Hall of Fame, recover the fossil you did not choose in Mirage Tower.

12
Safari Zone Expansion

Use the post-game Safari Zone expansion areas for Johto species.

13
Marine Cave and Terra Cave

Track the Weather Institute reports to catch Kyogre and Groudon.

14
Roaming Latios or Latias and Southern Island

Choose the TV color for the roaming Eon Pokemon and note Southern Island event access.

15
Regi Trio

Use Relicanth, Wailord, Dig, Fly, and timing/puzzle inputs to open and catch Regirock, Regice, and Registeel.

16
Steven in Meteor Falls

Challenge Steven's superboss team in the post-game Meteor Falls room.

17
Trainer Hill and Altering Cave

Clean up Emerald's optional challenge tower and event-dependent Altering Cave tables.

Post-Game Unlocks and S.S. Tidal

Primary source maps covered here: Littleroot Town, Slateport City Harbor, Lilycove City Harbor.

Items

Item Type Location Requirement / flag context
Deep Sea Tooth Gift / reward Slateport City Harbor, Deep Sea Tooth NPC gift or story reward
Deep Sea Scale Gift / reward Slateport City Harbor, Deep Sea Scale NPC gift or story reward

Battle Frontier Overview

Primary source maps covered here: Battle Frontier Reception Gate, Battle Frontier Outside East, Battle Frontier Outside West, Battle Frontier Pokemon Center 1F, Battle Frontier Mart, Battle Frontier Exchange Service Corner, Battle Frontier Ranking Hall, Battle Frontier Scotts House.

Items

Item Type Location Requirement / flag context
Lansat Berry Gift / reward Battle Frontier Scotts House, Check Silver Symbols NPC gift or story reward
Starf Berry Gift / reward Battle Frontier Scotts House, Check Gold Symbols NPC gift or story reward

Battle Tower - Salon Maiden Anabel

Primary source maps covered here: Battle Frontier Battle Tower Lobby, Battle Frontier Battle Tower Elevator, Battle Frontier Battle Tower Corridor, Battle Frontier Battle Tower Battle Room.

Frontier Brain Rules

Facility: 7-battle streaks; standard Frontier clauses; singles and doubles exist, but Anabel is the singles Brain.

Symbol: Ability Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 35; in practical play this is after 34 wins/rooms/events in facilities with offset 1 and after 35 in facilities with offset 0. Gold appears at source value 70.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Alakazam Alakazam Bright Powder Modest 24 106/0/152/152/100/0 Thunder Punch, Fire Punch, Ice Punch, Disable
Entei Entei Lum Berry Lonely 24 100/152/152/0/100/6 Fire Blast, Calm Mind, Return, Roar
Snorlax Snorlax Quick Claw Adamant 24 152/152/0/0/106/100 Body Slam, Belly Drum, Yawn, Shadow Ball

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Raikou Raikou Lum Berry Modest 31 158/0/252/100/0/0 Thunderbolt, Calm Mind, Reflect, Rest
Latios Latios Bright Powder Modest 31 252/0/252/6/0/0 Psychic, Calm Mind, Recover, Dragon Claw
Snorlax Snorlax Chesto Berry Adamant 31 252/252/0/0/6/0 Curse, Return, Rest, Shadow Ball

Battle Dome - Dome Ace Tucker

Primary source maps covered here: Battle Frontier Battle Dome Lobby, Battle Frontier Battle Dome Pre Battle Room, Battle Frontier Battle Dome Corridor, Battle Frontier Battle Dome Battle Room.

Frontier Brain Rules

Facility: 16-trainer tournament bracket; preview matters; the Brain has three available Pokemon and selects two.

Symbol: Tactics Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 4; in practical play this is after 4 wins/rooms/events in facilities with offset 1 and after 4 in facilities with offset 0. Gold appears at source value 9.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

Battle Dome stores three Brain Pokemon here, but the tournament selection routine chooses two for the actual match.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Swampert Swampert Focus Band Brave 20 152/152/106/0/100/0 Surf, Earthquake, Ice Beam, Counter
Salamence Salamence Lum Berry Adamant 20 152/152/106/100/0/0 Earthquake, Brick Break, Dragon Claw, Aerial Ace
Charizard Charizard White Herb Quiet 20 100/152/106/152/0/0 Overheat, Rock Slide, Aerial Ace, Earthquake

Gold Symbol available party

Battle Dome stores three Brain Pokemon here, but the tournament selection routine chooses two for the actual match.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Swampert Swampert Leftovers Brave 31 252/252/6/0/0/0 Surf, Earthquake, Ice Beam, Mirror Coat
Metagross Metagross Quick Claw Brave 31 252/252/6/0/0/0 Psychic, Meteor Mash, Earthquake, Protect
Latias Latias Chesto Berry Modest 31 252/0/252/6/0/0 Thunderbolt, Psychic, Calm Mind, Rest

Battle Factory - Factory Head Noland

Primary source maps covered here: Battle Frontier Battle Factory Lobby, Battle Frontier Battle Factory Pre Battle Room, Battle Frontier Battle Factory Battle Room.

Frontier Brain Rules

Facility: Rental Pokemon only; swap after wins; Noland uses randomly generated rental-style Pokemon, not a fixed static team.

Symbol: Knowledge Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 21; in practical play this is after 20 wins/rooms/events in facilities with offset 1 and after 21 in facilities with offset 0. Gold appears at source value 42.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Noland does not have a fixed static team. FillFactoryBrainParty() repeatedly rolls three legal rental-style Pokemon from GetFactoryMonId(), rejects Unown, rejects duplicate species, rejects duplicate held items, rejects current rental duplicates, and uses the Factory IV table. The Steven-looking data inside sFrontierBrainsMons is not the party you face.

Past rental count improves the opening draft: fewer than 15 rentals gives no boosted slots, then the rank increases at 15, 22, 29, 36, and 43 rentals.

Mode Challenge set Rental range Source comment
Level 50 1 Grimer to Furret 1 110 - 199
Level 50 2 Delcatty 1 to Cloyster 1 162 - 266
Level 50 3 Delcatty 2 to Cloyster 2 267 - 371
Level 50 4 Dugtrio 1 to Slaking 1 372 - 467
Level 50 5 Dugtrio 2 to Slaking 2 468 - 563
Level 50 6 Dugtrio 3 to Slaking 3 564 - 659
Level 50 7 Dugtrio 4 to Slaking 4 660 - 755
Level 50 8 Dugtrio 1 to Frontier Mons High Tier 372 - 849
Open Level 1 Dugtrio 1 to Slaking 1 372 - 467
Open Level 2 Dugtrio 2 to Slaking 2 468 - 563
Open Level 3 Dugtrio 3 to Slaking 3 564 - 659
Open Level 4 Dugtrio 4 to Slaking 4 660 - 755
Open Level 5 Dugtrio 1 to Full frontier mon pool 372 - 881
Open Level 6 Dugtrio 1 to Full frontier mon pool 372 - 881
Open Level 7 Dugtrio 1 to Full frontier mon pool 372 - 881
Open Level 8 Dugtrio 1 to Full frontier mon pool 372 - 881

Battle Pike - Pike Queen Lucy

Primary source maps covered here: Battle Frontier Battle Pike Lobby, Battle Frontier Battle Pike Three Path Room, Battle Frontier Battle Pike Corridor, Battle Frontier Battle Pike Room Normal, Battle Frontier Battle Pike Room Wild Mons, Battle Frontier Battle Pike Room Final.

Wild Pokemon

Battle Pike wild room set 1

Battle Pike wild room set 1 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Dusclops Dusclops 548%Facility-generated; Active facility challenge
Milotic Milotic 526%Facility-generated; Active facility challenge
Seviper Seviper 526%Facility-generated; Active facility challenge

Battle Pike wild room set 2

Battle Pike wild room set 2 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Electrode Electrode 548%Facility-generated; Active facility challenge
Milotic Milotic 526%Facility-generated; Active facility challenge
Seviper Seviper 526%Facility-generated; Active facility challenge

Battle Pike wild room set 3

Battle Pike wild room set 3 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Breloom Breloom 548%Facility-generated; Active facility challenge
Milotic Milotic 526%Facility-generated; Active facility challenge
Seviper Seviper 526%Facility-generated; Active facility challenge

Battle Pike wild room set 4

Battle Pike wild room set 4 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Wobbuffet Wobbuffet 548%Facility-generated; Active facility challenge
Milotic Milotic 526%Facility-generated; Active facility challenge
Seviper Seviper 526%Facility-generated; Active facility challenge

Frontier Brain Rules

Facility: Choose rooms through the Pike; room events can heal, poison, status, battle, or send wild Pokemon.

Symbol: Luck Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 28; in practical play this is after 27 wins/rooms/events in facilities with offset 1 and after 28 in facilities with offset 0. Gold appears at source value 140.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Seviper Seviper Quick Claw Brave 16 252/0/252/0/6/0 Swagger, Crunch, Poison Fang, Giga Drain
Shuckle Shuckle Chesto Berry Bold 16 252/0/0/0/106/252 Toxic, Sandstorm, Protect, Rest
Milotic Milotic Leftovers Modest 16 152/0/100/0/152/106 Ice Beam, Mirror Coat, Surf, Recover

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Seviper Seviper Focus Band Bold 31 252/0/0/0/252/6 Swagger, Crunch, Sludge Bomb, Giga Drain
Steelix Steelix Bright Powder Brave 31 252/0/0/0/6/252 Earthquake, Rock Slide, Explosion, Screech
Gyarados Gyarados Chesto Berry Adamant 31 252/6/0/0/0/252 Dragon Dance, Return, Roar, Rest

Battle Arena - Arena Tycoon Greta

Primary source maps covered here: Battle Frontier Battle Arena Lobby, Battle Frontier Battle Arena Corridor, Battle Frontier Battle Arena Battle Room.

Frontier Brain Rules

Facility: Three-turn battles judged by Mind, Skill, and Body if neither side faints.

Symbol: Guts Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 28; in practical play this is after 27 wins/rooms/events in facilities with offset 1 and after 28 in facilities with offset 0. Gold appears at source value 56.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Heracross Heracross Salac Berry Jolly 20 106/152/0/152/0/100 Megahorn, Rock Tomb, Endure, Reversal
Umbreon Umbreon Leftovers Calm 20 152/0/100/0/152/106 Body Slam, Confuse Ray, Psychic, Faint Attack
Shedinja Shedinja Bright Powder Adamant 20 0/252/6/252/0/0 Shadow Ball, Return, Confuse Ray, Aerial Ace

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Umbreon Umbreon Chesto Berry Calm 31 252/0/0/0/252/6 Double Edge, Confuse Ray, Rest, Psychic
Gengar Gengar Leftovers Modest 31 252/0/252/0/6/0 Psychic, Hypnosis, Dream Eater, Destiny Bond
Breloom Breloom Lum Berry Jolly 31 6/252/0/252/0/0 Spore, Focus Punch, Giga Drain, Headbutt

Battle Palace - Palace Maven Spenser

Primary source maps covered here: Battle Frontier Battle Palace Lobby, Battle Frontier Battle Palace Corridor, Battle Frontier Battle Palace Battle Room.

Frontier Brain Rules

Facility: Pokemon choose moves according to nature behavior; team building matters before the battle starts.

Symbol: Spirits Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 21; in practical play this is after 20 wins/rooms/events in facilities with offset 1 and after 21 in facilities with offset 0. Gold appears at source value 42.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Crobat Crobat Bright Powder Adamant 16 152/0/0/152/100/106 Confuse Ray, Double Team, Toxic, Fly
Slaking Slaking Scope Lens Hardy 16 152/152/0/106/100/0 Earthquake, Swagger, Shadow Ball, Brick Break
Lapras Lapras Quick Claw Quiet 16 0/0/252/0/106/152 Ice Beam, Horn Drill, Confuse Ray, Protect

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Arcanine Arcanine White Herb Hasty 31 6/252/252/0/0/0 Overheat, Extreme Speed, Roar, Protect
Slaking Slaking Scope Lens Hardy 31 6/252/0/252/0/0 Hyper Beam, Earthquake, Shadow Ball, Yawn
Suicune Suicune Kings Rock Hasty 31 252/0/252/6/0/0 Blizzard, Surf, Bite, Calm Mind

Battle Pyramid - Pyramid King Brandon

Primary source maps covered here: Battle Frontier Battle Pyramid Lobby, Battle Frontier Battle Pyramid Floor, Battle Frontier Battle Pyramid Top.

Battle Pyramid floor set 1

Battle Pyramid floor set 1 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Bulbasaur Bulbasaur 560%Facility-generated; Active facility challenge
Ivysaur Ivysaur 520%Facility-generated; Active facility challenge
Venusaur Venusaur 515%Facility-generated; Active facility challenge
Charmander Charmander 55%Facility-generated; Active facility challenge

Battle Pyramid floor set 2

Battle Pyramid floor set 2 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Ivysaur Ivysaur 560%Facility-generated; Active facility challenge
Venusaur Venusaur 520%Facility-generated; Active facility challenge
Charmander Charmander 515%Facility-generated; Active facility challenge
Charmeleon Charmeleon 55%Facility-generated; Active facility challenge

Battle Pyramid floor set 3

Battle Pyramid floor set 3 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Venusaur Venusaur 560%Facility-generated; Active facility challenge
Charmander Charmander 520%Facility-generated; Active facility challenge
Charmeleon Charmeleon 515%Facility-generated; Active facility challenge
Charizard Charizard 55%Facility-generated; Active facility challenge

Battle Pyramid floor set 4

Battle Pyramid floor set 4 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Charmander Charmander 560%Facility-generated; Active facility challenge
Charmeleon Charmeleon 520%Facility-generated; Active facility challenge
Charizard Charizard 515%Facility-generated; Active facility challenge
Squirtle Squirtle 55%Facility-generated; Active facility challenge

Battle Pyramid floor set 5

Battle Pyramid floor set 5 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Charmeleon Charmeleon 560%Facility-generated; Active facility challenge
Charizard Charizard 520%Facility-generated; Active facility challenge
Squirtle Squirtle 515%Facility-generated; Active facility challenge
Wartortle Wartortle 55%Facility-generated; Active facility challenge

Battle Pyramid floor set 6

Battle Pyramid floor set 6 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Charizard Charizard 550%Facility-generated; Active facility challenge
Squirtle Squirtle 520%Facility-generated; Active facility challenge
Wartortle Wartortle 520%Facility-generated; Active facility challenge
Charmeleon Charmeleon 510%Facility-generated; Active facility challenge

Battle Pyramid floor set 7

Battle Pyramid floor set 7 wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Facility wild room
Wartortle Wartortle 540%Facility-generated; Active facility challenge
Squirtle Squirtle 530%Facility-generated; Active facility challenge
Charizard Charizard 520%Facility-generated; Active facility challenge
Charmeleon Charmeleon 510%Facility-generated; Active facility challenge

Frontier Brain Rules

Facility: Item-limited dungeon floors with wild Pokemon, trainers, and limited visibility.

Symbol: Brave Symbol. Silver challenge appears when the stored streak plus the facility offset reaches 21; in practical play this is after 21 wins/rooms/events in facilities with offset 1 and after 21 in facilities with offset 0. Gold appears at source value 70.

Level mode: Level 50 uses Lv. 50. Open Level uses the highest level in the player's selected party, with a minimum of Lv. 60, from GetFrontierEnemyMonLevel().

Silver Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Regirock Regirock Quick Claw Adamant 16 152/152/0/0/106/100 Explosion, Superpower, Earthquake, Ancient Power
Registeel Registeel Leftovers Adamant 16 152/152/0/0/6/200 Earthquake, Metal Claw, Toxic, Iron Defense
Regice Regice Chesto Berry Modest 16 106/0/152/0/100/152 Ice Beam, Amnesia, Thunder, Rest

Gold Symbol available party

The player faces all three listed Pokemon in this facility's Brain battle.

Pokemon Held item Nature Fixed IV EVs HP/Atk/Def/Spe/SpA/SpD Moves
Articuno Articuno Scope Lens Mild 31 6/0/252/252/0/0 Blizzard, Water Pulse, Aerial Ace, Reflect
Zapdos Zapdos Lum Berry Mild 31 6/0/252/252/0/0 Thunder, Detect, Drill Peck, Light Screen
Moltres Moltres Bright Powder Mild 31 6/0/252/252/0/0 Fire Blast, Hyper Beam, Aerial Ace, Safeguard

Artisan Cave

Primary source maps covered here: Artisan Cave 1F, Artisan Cave B1F.

Artisan Cave 1F

Artisan Cave 1F wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Smeargle Smeargle 40-50100%

Artisan Cave B1F

Artisan Cave B1F wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Smeargle Smeargle 40-50100%

Items

Item Type Location Requirement / flag context
Carbos Visible Artisan Cave 1F, on the north side at map coordinates (14,5) ARTISAN CAVE 1F CARBOS
HP Up Visible Artisan Cave B1F, on the southeast side at map coordinates (32,38) ARTISAN CAVE B1F HP UP
Zinc Hidden Artisan Cave B1F, hidden on the east side at map coordinates (32,29) ARTISAN CAVE B1F ZINC
Calcium Hidden Artisan Cave B1F, hidden on the north side at map coordinates (27,8) ARTISAN CAVE B1F CALCIUM
Protein Hidden Artisan Cave B1F, hidden on the northwest side at map coordinates (7,5) ARTISAN CAVE B1F PROTEIN
Iron Hidden Artisan Cave B1F, hidden on the south side at map coordinates (19,43) ARTISAN CAVE B1F IRON

Desert Underpass and Fossil Recovery

Primary source maps covered here: Route 114 Fossil Maniacs Tunnel, Desert Underpass.

Wild Pokemon

Desert Underpass wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Ditto Ditto 38-4550%
Whismur Whismur 35-3834%
Loudred Loudred 38-4416%

Items

Item Type Location Requirement / flag context
Claw Fossil Gift / reward Desert Underpass, Give Claw Fossil NPC gift or story reward
Root Fossil Gift / reward Desert Underpass, Give Root Fossil NPC gift or story reward

Safari Zone Expansion

Primary source maps covered here: Safari Zone Southeast, Safari Zone Northeast.

Safari Zone Southeast

Safari Zone Southeast wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Mareep Mareep 34-3630%
Sunkern Sunkern 33-3530%
Aipom Aipom 3410%
Spinarak Spinarak 3310%
Gligar Gligar 37-405%
Hoothoot Hoothoot 355%
Snubbull Snubbull 345%
Stantler Stantler 36-395%
Surfing
Wooper Wooper 25-3060%
Marill Marill 25-3539%
Quagsire Quagsire 35-401%
Fishing — Old Rod
Magikarp Magikarp 25-3070%
Goldeen Goldeen 25-3030%
Fishing — Good Rod
Magikarp Magikarp 25-3060%
Goldeen Goldeen 25-3020%
Remoraid Remoraid 30-3520%
Fishing — Super Rod
Remoraid Remoraid 25-3559%
Goldeen Goldeen 25-3040%
Octillery Octillery 35-401%

Safari Zone Northeast

Safari Zone Northeast wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Aipom Aipom 33-3530%
Teddiursa Teddiursa 34-3630%
Ledyba Ledyba 3310%
Sunkern Sunkern 3410%
Hoothoot Hoothoot 355%
Houndour Houndour 36-395%
Miltank Miltank 37-405%
Pineco Pineco 345%
Rock Smash
Shuckle Shuckle 20-40100%

Items

Item Type Location Requirement / flag context
Big Pearl Visible Safari Zone Southeast, on the east side at map coordinates (31,15) SAFARI ZONE SOUTH EAST BIG PEARL
PP Up Hidden Safari Zone Southeast, hidden on the south side at map coordinates (19,36) SAFARI ZONE SOUTH EAST PP UP
Full Restore Hidden Safari Zone Southeast, hidden on the southeast side at map coordinates (32,33) SAFARI ZONE SOUTH EAST FULL RESTORE
Nugget Visible Safari Zone Northeast, on the west side at map coordinates (8,17) SAFARI ZONE NORTH EAST NUGGET
Rare Candy Hidden Safari Zone Northeast, hidden on the southeast side at map coordinates (31,35) SAFARI ZONE NORTH EAST RARE CANDY
Zinc Hidden Safari Zone Northeast, hidden on the north side at map coordinates (21,5) SAFARI ZONE NORTH EAST ZINC

Marine Cave and Terra Cave

Primary source maps covered here: Marine Cave Entrance, Marine Cave End, Underwater Marine Cave, Terra Cave Entrance, Terra Cave End.

Roaming Latios or Latias and Southern Island

Primary source maps covered here: Southern Island Exterior, Southern Island Interior.

Regi Trio

Primary source maps covered here: Sealed Chamber Outer Room, Sealed Chamber Inner Room, Underwater Sealed Chamber, Desert Ruins, Island Cave, Ancient Tomb.

Steven in Meteor Falls

Primary source maps covered here: Meteor Falls Stevens Cave.

Wild Pokemon

Meteor Falls Stevens Cave wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Golbat Golbat 33-4065%
Solrock Solrock 33-3935%

Trainers

Order Area Trainer Team Reward Notes
1 Meteor Falls Stevens Cave Pokemon Trainer Steven 4680 Story/route battle.

Pokemon Trainer Steven

Reward: 4680. Water, Fire, Ground, and Fighting coverage all matter. Skarmory/Claydol/Metagross punish one-note physical plans.

Pokemon Level Held item Moves
Skarmory Skarmory Lv. 77 - Toxic, Aerial Ace, Spikes, Steel Wing
Claydol Claydol Lv. 75 - Reflect, Light Screen, Ancient Power, Earthquake
Aggron Aggron Lv. 76 - Thunder, Earthquake, Solar Beam, Dragon Claw
Cradily Cradily Lv. 76 - Giga Drain, Ancient Power, Ingrain, Confuse Ray
Armaldo Armaldo Lv. 76 - Water Pulse, Ancient Power, Aerial Ace, Slash
Metagross Metagross Lv. 78 Sitrus Berry Earthquake, Psychic, Meteor Mash, Shadow Ball

Trainer Hill and Altering Cave

Primary source maps covered here: Trainer Hill Entrance, Trainer Hill 1F, Trainer Hill 2F, Trainer Hill 3F, Trainer Hill 4F, Trainer Hill Elevator, Trainer Hill Roof, Altering Cave.

Wild Pokemon

Altering Cave wild Pokémon by method, levels, encounter rate, and requirements
PokémonLevelsRateNotes
Grass / cave floor
Zubat Zubat 6-16100%Mystery Gift table 1
Mareep Mareep 3-13100%Mystery Gift table 2
Pineco Pineco 19-29100%Mystery Gift table 3
Houndour Houndour 12-22100%Mystery Gift table 4
Teddiursa Teddiursa 6-16100%Mystery Gift table 5
Aipom Aipom 18-28100%Mystery Gift table 6
Shuckle Shuckle 18-28100%Mystery Gift table 7
Stantler Stantler 18-28100%Mystery Gift table 8
Smeargle Smeargle 18-28100%Mystery Gift table 9

Source Notes

  • Frontier Brain streaks and teams come from src/frontier_util.c; Factory rental behavior comes from src/battle_factory.c; facility mon sets come from src/data/battle_frontier/battle_frontier_mons.h.